Difference between revisions of "The Harbor (part 1)"

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After you leave the Sewers, you will start your second mission "Go past the Harbor".
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After leaving the Sewers, you will start your second mission "Go past the Harbor".
 
 
==The First Campfire==
 
In the Campfire, the player is allowed to save the game.<br>
 
They can either hold "E" to do a Quick Save or hit "Q" to Save the game (with the option to select the save file).<br>
 
[[File:firstcampfiredy.jpg|500px]]
 
  
 
==Corpses on Fire and Items==
 
==Corpses on Fire and Items==
In the first zone of the Harbor, you can find a lot of items scattered on the ground (for example, cloth, bottles, etc... ).<br>
+
In the first zone of the Harbor, you can find a lot of items scattered around the floor (for example, cloth, bottles, etc... ).<br>
 
Also, there is a zone where you can find corpses on fire at the top of a hill, where you can take a first peek at the full Harbor zone (useful to start making a possible route to evade enemies).<br>
 
Also, there is a zone where you can find corpses on fire at the top of a hill, where you can take a first peek at the full Harbor zone (useful to start making a possible route to evade enemies).<br>
[[File:firstpeekharbordy1.jpg|500px]]
+
[[File:firstpeekharbordy1.jpg|380px]] [[File:firstpeekharbordy2.jpg|380px]]
  
 
==Hide in Grasses==
 
==Hide in Grasses==
Line 17: Line 12:
  
 
==Throwing Rocks to Move Enemies==
 
==Throwing Rocks to Move Enemies==
If an enemy blocks your pass, you can throw ([[Controls]]) a rock to a zone and the enemy will follow the rock (useful to open zones where enemies block the path).<br>
+
If an enemy blocks your path, you can cause a distraction by throwing ([[Controls]]) a rock. You can throw the rock in any direction, and it will cause noise that the enemy must investigate. (useful to open zones where enemies block the path).<br>
[[File:throwrock1dy.jpg|380px]] [[File:throwrock2dy.jpg|380px]]
+
[[File:throwrock11dy.jpg|380px]] [[File:throwrock22dy.jpg|380px]]
  
 
==Perception and Enemies==
 
==Perception and Enemies==
 
You can use Perception ([[Controls]]) to highlight near enemies (useful to look is there any enemy in your path).<br>
 
You can use Perception ([[Controls]]) to highlight near enemies (useful to look is there any enemy in your path).<br>
[[File:perceptionenemiesdy.jpg|500px]]
+
[[File:perceptionenemiesdy1.jpg|500px]]
  
 
==Enemies and Movement Path==
 
==Enemies and Movement Path==
All enemies in the Harbor have a specific movement path, you need to learn these routes to try to evade them.<br>
+
All enemies in the Harbor have a specific movement path; you need to learn these routes to try to evade them.<br>
  
 
==Locked Doors (from the other side)==
 
==Locked Doors (from the other side)==
Some doors are locked from the other side, to open it, you need to find the way to enter inside of the site and unlock it from inside.<br>
+
Some doors will be locked from the other side. To open it, you need to find an alternative method to enter the site and unlock it from inside.<br>
[[File:doorlocked1dy.jpg|500px]]
+
[[File:doorlocked11dy.jpg|500px]]
  
 
==The First Crossbow==
 
==The First Crossbow==
In the Harbor, you can find the first Crossbow ([[Weapons]]).<br>
+
In the Harbor, you will find the first Crossbow ([[Weapons]]).<br>
The Crossbow is one of the most powerful weapons of the game, it can be used to kill enemies from the distance without being detected.<br>
+
The Crossbow is one of the most powerful weapons of the game. The Crossbow can be used to kill enemies from the distance without being detected.<br>
 
The Crossbow use arrows as ammo (arrows can be founded in the Harbor or killing Ranged type enemies ([[Enemies]]).<br>
 
The Crossbow use arrows as ammo (arrows can be founded in the Harbor or killing Ranged type enemies ([[Enemies]]).<br>
 
[[File:crossbow1dy.jpg|500px]]
 
[[File:crossbow1dy.jpg|500px]]
Line 41: Line 36:
  
 
==Tip: Quiver==
 
==Tip: Quiver==
Tip: kill that enemy with the Crossbow (shooting an arrow to the head) to get the Quiver. <br>
+
Tip: kill that enemy with the Crossbow (shooting an arrow towards the head) to get the Quiver. <br>
 
The Quiver is a useful item that allows the player to stack arrows.<br>
 
The Quiver is a useful item that allows the player to stack arrows.<br>
 
[[File:quiverenemydy.jpg|500px]]
 
[[File:quiverenemydy.jpg|500px]]
  
 
==Marked Zones==
 
==Marked Zones==
In the Harbor, you can find some marked zones (with a yellow cloth), these yellow cloths suggest a possible route to finding the objective.<br>
+
In the Harbor, you may come across some marked zones, which can be identified by a yellow cloth. These yellow cloths suggest a possible route to finding the objective.<br>
<center>[[File:yellowcloth1.jpg|380px]] [[File:yellowcloth2.jpg|380px]] [[File:yellowcloth3.jpg|380px]]</center>
+
<center>[[File:yellowcloth1.jpg|380px]] [[File:yellowcloth2.jpg|380px]] [[File:yellowcloth4.jpg|380px]]</center>
  
 
==Lift Truck==
 
==Lift Truck==
 
You can activate the button of the Lift Truck to lift up one container and sometimes this enables a new path (the Lift Trucks can't be moved).<br>
 
You can activate the button of the Lift Truck to lift up one container and sometimes this enables a new path (the Lift Trucks can't be moved).<br>
[[File:lifttruck1.jpg|380px]] [[File:lifttruck2.jpg|380px]]
+
[[File:lifttruck11.jpg|380px]] [[File:lifttruck22.jpg|380px]]
  
 
==Tip: Watchtower Enemies==
 
==Tip: Watchtower Enemies==
Tip: you can easily kill the Watchtower enemies with the Crossbow, try to reach an elevated position and hit the head with the shoot to do an instakill.<br>
+
Tip: You can easily kill the Watchtower enemies with a Crossbow; try to reach an elevated position and aim for the head to get an instant kill.<br>
Killing the Watchtower enemies allows you a little bit more of freedom at the moment of exploring the Harbor.<br>
+
Killing the Watchtower enemies allows you a little bit more of freedom to explore the Harbor.<br>
[[File:enemytower1.jpg|380px]] [[File:enemytower2.jpg|380px]]
+
[[File:enemytower11.jpg|380px]] [[File:enemytower22.jpg|380px]]
  
 
==The First Watchtower - Alarm/Gate==
 
==The First Watchtower - Alarm/Gate==
In each watchtower, you can find a button that activates an alarm and opens the marked gate.<br>
+
In each watchtower, you can find a button that activates an alarm that'll open the marked gate.<br>
In the first watchtower, you can open the gate to starts a fight between the Military enemies against the junks (useful to clear some enemies from the map).<br>
+
In the first watchtower, you can open the gate to start a fight between the Military enemies and the junkies (useful to clear some enemies from the map).<br>
[[File:watchtower1button.jpg|380px]] [[File:watchtower1door.jpg|380px]]
+
[[File:watchtower11button.jpg|380px]] [[File:watchtower11door.jpg|380px]]
  
 
==Tip: Lethal Injection==
 
==Tip: Lethal Injection==
The [[Weapons|Lethal Injection]] is a powerful one-use item that can be used to instakill Animals and Average-Sized Humans (Military and Junkies).<br>
+
The [[Weapons|Lethal Injection]] is a powerful one-use item that can be used to instant kill Animals and Average-Sized Humans (Military and Junkies).<br>
 
You can find the material to craft that item in several parts of the Harbor.<br>
 
You can find the material to craft that item in several parts of the Harbor.<br>
  
<i>Try to use it only in extreme moments (if an enemy sees you suddenly, you can instakill him, without alert other guards of the zone) or save it to the final fight.</i><br>
+
<i>Try to use it only in extreme emergencies (if an enemy sees you suddenly, you can instant kill him, without alerting the other guards in that zone) or save it for the final fight.</i><br>
 
<center>[[File:lethalinjection1.jpg|380px]] [[File:lethalinjection2.jpg|380px]]
 
<center>[[File:lethalinjection1.jpg|380px]] [[File:lethalinjection2.jpg|380px]]
 
[[File:lethalinjection3.jpg|380px]]</center>
 
[[File:lethalinjection3.jpg|380px]]</center>
  
 
==Master Key==
 
==Master Key==
The Master Key is the most important item of the Harbor, with it, you can open all doors that until now were closed.<br>
+
The Master Key is the most important item of the Harbor. With it, you can open all doors that were previously locked.<br>
To reach that place, you need to do a faith jump from the tower to the roof of the other side and go through the air duct.<br>
+
To reach that location, you will need to do a "faith jump" from the tower to the roof of the other side, and go through the air duct.<br>
 
<center>[[File:masterkey1.jpg|380px]] [[File:masterkey2.jpg|380px]] [[File:masterkey3.jpg|380px]]</center>
 
<center>[[File:masterkey1.jpg|380px]] [[File:masterkey2.jpg|380px]] [[File:masterkey3.jpg|380px]]</center>
  
Line 81: Line 76:
  
 
==The Elevator==
 
==The Elevator==
There are two elevators in the Harbor, one is blocked and the other one is fully usable.<br>
+
There are two elevators in the Harbor. One is blocked and the other one is accessible.<br>
You can use it to pass from the low part of the Harbor to the high part.<br>
+
You can use it to past from the low part of the Harbor to the high part.<br>
  
<strong><i>Tip: take care the first time you use the Elevator from the bottom of the Harbor to the top, sometimes one [[Enemies|Ranged Enemy]] can see you in the Elevator.</i></strong><br>
+
<strong><i>Tip: Keep in mind that you are exposed when you use the elevator to cross the Harbor. Sometimes one [[Enemies|Ranged Enemy]] can see you in the Elevator.</i></strong><br>
 
[[File:elevator1.jpg|380px]] [[File:elevator2.jpg|380px]]
 
[[File:elevator1.jpg|380px]] [[File:elevator2.jpg|380px]]
  
Line 91: Line 86:
  
 
==The Torch==
 
==The Torch==
You can craft a Torch to illuminate dark areas, this is useful in one zone of the Harbor that is full of enemies and you can't see anything.<br>
+
You can craft a Torch to illuminate dark areas. This is useful in one of the zones of the Harbor that is submerged in darkness....and full of enemies.<br>
  
<strong><i>Tip: you can equip it in the Toolbar, but take care, the torch it is destroyed very fast, just use it when you need it.</i></strong><br>
+
<strong><i>Tip: you can equip it in the Toolbar, but be cautious when using it, because the torch is a perishable item. When activated, its lifespan is relevantly short. In other words, just use it when you need it.</i></strong><br>
[[File:torch1.jpg|380px]] [[File:torch2.jpg|380px]]
+
[[File:torch22.jpg|380px]] [[File:torch11.jpg|380px]]
  
 
==Sewer - The Harbor==
 
==Sewer - The Harbor==
In the Harbor, you can find a Sewer that is plagued by [[Enemies|Junkies]].<br>
+
In the Harbor, you will find a Sewer that is plagued by [[Enemies|Junkies]].<br>
  
<strong><i>Tip: try to craft some Molotovs to kill the group of Junkies easily.</i></strong><br>
+
<strong><i>Tip: try to craft some Molotovs to kill the group of Junkies easily (or just run through all the enemies).</i></strong><br>
[[File:sewerharbor1.jpg|380px]] [[File:sewerharbor2.jpg|380px]]
+
[[File:sewerharbor11.jpg|380px]] [[File:sewerharbor22.jpg|380px]]
 +
 
 +
==Laboratory==
 +
The Laboratory can be opened with the key that is located on the first floor of the same zone.<br>
 +
[[File:laboratory1.jpg|380px]] [[File:laboratory2.jpg|380px]]
  
 
==Document (Test Data (Drug AHBC-#13))==
 
==Document (Test Data (Drug AHBC-#13))==
 
<center>[[File:testdata1.jpg|380px]] [[File:testdata2.jpg|380px]]
 
<center>[[File:testdata1.jpg|380px]] [[File:testdata2.jpg|380px]]
 
[[File:testdata3.jpg|380px]]</center>
 
[[File:testdata3.jpg|380px]]</center>
 
  
 
==The Second Watchtower==
 
==The Second Watchtower==
In the second Watchtower, you can activate the button to opens the assigned gate (useful to distract enemies and try to pass to the other side).<br>
+
In the second Watchtower, you can activate the button to open the assigned gate (useful to distract enemies and try to pass to the other side).<br>
[[File:watchtower2.jpg|380px]] [[File:watchtower2gate.jpg|380px]]
+
[[File:watchtower22.jpg|380px]] [[File:watchtower2gate.jpg|380px]]
  
 
==The Final of the Harbor (part 1)==
 
==The Final of the Harbor (part 1)==
After passing a little bit of parkour you can reach the mountain and here is the final of the Harbor (part 1), from here, starts the Harbor (part 2) and the final of the Prologue.<br>
+
After a little bit of parkour, you can reach the mountain and final segment of the Harbor (part 1). From here, you can reach part 2 of the Harbor, and then the finale of the Prologue.<br>
  
 
<strong><i>[[The Harbor (part 2)]]</strong></i><br>
 
<strong><i>[[The Harbor (part 2)]]</strong></i><br>
[[File:theharborfinal1.jpg|380px]] [[File:theharborfinal2.jpg|380px]]
+
[[File:theharborfinal11.jpg|500px]]

Latest revision as of 00:00, 28 May 2019

After leaving the Sewers, you will start your second mission "Go past the Harbor".

Corpses on Fire and Items[edit | edit source]

In the first zone of the Harbor, you can find a lot of items scattered around the floor (for example, cloth, bottles, etc... ).
Also, there is a zone where you can find corpses on fire at the top of a hill, where you can take a first peek at the full Harbor zone (useful to start making a possible route to evade enemies).
Firstpeekharbordy1.jpg Firstpeekharbordy2.jpg

Hide in Grasses[edit | edit source]

In the game, there is a type of grass you can hide in if you remained crouch (Controls).
When you are hiding in grasses, enemies can't see you (useful to evade enemies).
Grasses22dy.jpg Grasses11dy.jpg

Throwing Rocks to Move Enemies[edit | edit source]

If an enemy blocks your path, you can cause a distraction by throwing (Controls) a rock. You can throw the rock in any direction, and it will cause noise that the enemy must investigate. (useful to open zones where enemies block the path).
Throwrock11dy.jpg Throwrock22dy.jpg

Perception and Enemies[edit | edit source]

You can use Perception (Controls) to highlight near enemies (useful to look is there any enemy in your path).
Perceptionenemiesdy1.jpg

Enemies and Movement Path[edit | edit source]

All enemies in the Harbor have a specific movement path; you need to learn these routes to try to evade them.

Locked Doors (from the other side)[edit | edit source]

Some doors will be locked from the other side. To open it, you need to find an alternative method to enter the site and unlock it from inside.
Doorlocked11dy.jpg

The First Crossbow[edit | edit source]

In the Harbor, you will find the first Crossbow (Weapons).
The Crossbow is one of the most powerful weapons of the game. The Crossbow can be used to kill enemies from the distance without being detected.
The Crossbow use arrows as ammo (arrows can be founded in the Harbor or killing Ranged type enemies (Enemies).
Crossbow1dy.jpg

Document (Item #376-D (Ancient Idol)[edit | edit source]

Doc1dy.jpg Ancientidol.jpg

Tip: Quiver[edit | edit source]

Tip: kill that enemy with the Crossbow (shooting an arrow towards the head) to get the Quiver.
The Quiver is a useful item that allows the player to stack arrows.
Quiverenemydy.jpg

Marked Zones[edit | edit source]

In the Harbor, you may come across some marked zones, which can be identified by a yellow cloth. These yellow cloths suggest a possible route to finding the objective.

Yellowcloth1.jpg Yellowcloth2.jpg Yellowcloth4.jpg

Lift Truck[edit | edit source]

You can activate the button of the Lift Truck to lift up one container and sometimes this enables a new path (the Lift Trucks can't be moved).
Lifttruck11.jpg Lifttruck22.jpg

Tip: Watchtower Enemies[edit | edit source]

Tip: You can easily kill the Watchtower enemies with a Crossbow; try to reach an elevated position and aim for the head to get an instant kill.
Killing the Watchtower enemies allows you a little bit more of freedom to explore the Harbor.
Enemytower11.jpg Enemytower22.jpg

The First Watchtower - Alarm/Gate[edit | edit source]

In each watchtower, you can find a button that activates an alarm that'll open the marked gate.
In the first watchtower, you can open the gate to start a fight between the Military enemies and the junkies (useful to clear some enemies from the map).
Watchtower11button.jpg Watchtower11door.jpg

Tip: Lethal Injection[edit | edit source]

The Lethal Injection is a powerful one-use item that can be used to instant kill Animals and Average-Sized Humans (Military and Junkies).
You can find the material to craft that item in several parts of the Harbor.

Try to use it only in extreme emergencies (if an enemy sees you suddenly, you can instant kill him, without alerting the other guards in that zone) or save it for the final fight.

Lethalinjection1.jpg Lethalinjection2.jpg Lethalinjection3.jpg

Master Key[edit | edit source]

The Master Key is the most important item of the Harbor. With it, you can open all doors that were previously locked.
To reach that location, you will need to do a "faith jump" from the tower to the roof of the other side, and go through the air duct.

Masterkey1.jpg Masterkey2.jpg Masterkey3.jpg

Document (Report - Worker's Riot)[edit | edit source]

Doc2dy.jpg Docworkersriot1.jpg Docworkersriot2.jpg

The Elevator[edit | edit source]

There are two elevators in the Harbor. One is blocked and the other one is accessible.
You can use it to past from the low part of the Harbor to the high part.

Tip: Keep in mind that you are exposed when you use the elevator to cross the Harbor. Sometimes one Ranged Enemy can see you in the Elevator.
Elevator1.jpg Elevator2.jpg

Document (Worker's List)[edit | edit source]

Workerslist1.jpg Workerslist2.jpg

The Torch[edit | edit source]

You can craft a Torch to illuminate dark areas. This is useful in one of the zones of the Harbor that is submerged in darkness....and full of enemies.

Tip: you can equip it in the Toolbar, but be cautious when using it, because the torch is a perishable item. When activated, its lifespan is relevantly short. In other words, just use it when you need it.
Torch22.jpg Torch11.jpg

Sewer - The Harbor[edit | edit source]

In the Harbor, you will find a Sewer that is plagued by Junkies.

Tip: try to craft some Molotovs to kill the group of Junkies easily (or just run through all the enemies).
Sewerharbor11.jpg Sewerharbor22.jpg

Laboratory[edit | edit source]

The Laboratory can be opened with the key that is located on the first floor of the same zone.
Laboratory1.jpg Laboratory2.jpg

Document (Test Data (Drug AHBC-#13))[edit | edit source]

Testdata1.jpg Testdata2.jpg Testdata3.jpg

The Second Watchtower[edit | edit source]

In the second Watchtower, you can activate the button to open the assigned gate (useful to distract enemies and try to pass to the other side).
Watchtower22.jpg Watchtower2gate.jpg

The Final of the Harbor (part 1)[edit | edit source]

After a little bit of parkour, you can reach the mountain and final segment of the Harbor (part 1). From here, you can reach part 2 of the Harbor, and then the finale of the Prologue.

The Harbor (part 2)
Theharborfinal11.jpg