Difference between revisions of "Consumables"
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<td style="border: solid 1px #4C4D4C; padding: 10px;">Restorative Tonic</td> | <td style="border: solid 1px #4C4D4C; padding: 10px;">Restorative Tonic</td> | ||
<td style="border: solid 1px #4C4D4C; padding: 10px;">1</td> | <td style="border: solid 1px #4C4D4C; padding: 10px;">1</td> | ||
− | <td style="border: solid 1px #4C4D4C; padding: 10px;">[[The Apricot Valley]] (Basement) | + | <td style="border: solid 1px #4C4D4C; padding: 10px;">[[The Apricot Valley]] (Basement)</td> |
<td style="border: solid 1px #4C4D4C; padding: 10px;">[[File:curryplant.png]]x1 [[File:lavander.png]]x1 [[File:potmarigold.png]]x1</td> | <td style="border: solid 1px #4C4D4C; padding: 10px;">[[File:curryplant.png]]x1 [[File:lavander.png]]x1 [[File:potmarigold.png]]x1</td> | ||
<td style="border: solid 1px #4C4D4C; padding: 10px;">Slowly restores health over time.</td> | <td style="border: solid 1px #4C4D4C; padding: 10px;">Slowly restores health over time.</td> |
Revision as of 22:09, 1 June 2019
Consumables are items that are either crafted by Daphne, by using materials located on the island or are found scattered across the island. Some items can be carried while others are consumed on use. All crafted items can be carried in Daphne's inventory.
Consumables List
Item Name | Stack Size | Obtained | Crafting Components | Effect |
---|---|---|---|---|
Canned Food | 1 | World Pick Up | Unncraftable | Restores a small amount of health and hydration. |
Berry Bush | World Pick Up | Uncraftable | Restores a small amount of health and hydration | |
Beer Can | 1 | World Pick Up | Uncraftable | Restores a small amount of hydration. |
Water Jug | World Pick Up | Uncraftable | Restores a moderate amount of hydration. | |
Healing Powder | 3 | Automatic | x2 | Restores a small amount of health. |
Simple Bandage | 3 | Automatic | x1 | Slows the health loss of the venom debuff. |
Healing Compress | 1 | Herbarium | x2 x2 | Restores 50% of the total health. |
Medkit | 1 | Pick Up | Uncraftable | Fully restores health. |
Lymphatic Compression | 1 | x2 x1 x1 | Removes venom debuff. | |
Restorative Tonic | 1 | The Apricot Valley (Basement) | x1 x1 x1 | Slowly restores health over time. |
Healing Ointment | 1 | The Collector | x3 x3 | Restores a large amount of health. |
Portable Save Point | Automatic | x3 x1 | Saves the game. |