Difference between revisions of "Consumables"
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MatiasDesu (talk | contribs) |
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<td style="border: solid 1px #4C4D4C; padding: 10px;">3</td> | <td style="border: solid 1px #4C4D4C; padding: 10px;">3</td> | ||
<td style="border: solid 1px #4C4D4C; padding: 10px;">Automatic</td> | <td style="border: solid 1px #4C4D4C; padding: 10px;">Automatic</td> | ||
− | <td style="border: solid 1px #4C4D4C; padding: 10px;">[[File:potmarigold.png]]</td> | + | <td style="border: solid 1px #4C4D4C; padding: 10px;">[[File:potmarigold.png]]x2</td> |
− | <td style="border: solid 1px #4C4D4C; padding: 10px;"></td> | + | <td style="border: solid 1px #4C4D4C; padding: 10px;">Restores a small amount of health.</td> |
+ | </tr> | ||
+ | |||
+ | <tr style="border: solid 1px #4C4D4C;"> | ||
+ | <td style="border: solid 1px #4C4D4C; padding: 10px;">Simple Bandage</td> | ||
+ | <td style="border: solid 1px #4C4D4C; padding: 10px;">3</td> | ||
+ | <td style="border: solid 1px #4C4D4C; padding: 10px;">Automatic</td> | ||
+ | <td style="border: solid 1px #4C4D4C; padding: 10px;">[[File:cloth.png]]x1</td> | ||
+ | <td style="border: solid 1px #4C4D4C; padding: 10px;">Slows the health loss of the venom debuff.</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr style="border: solid 1px #4C4D4C;"> | ||
+ | <td style="border: solid 1px #4C4D4C; padding: 10px;">Healing Compress</td> | ||
+ | <td style="border: solid 1px #4C4D4C; padding: 10px;">1</td> | ||
+ | <td style="border: solid 1px #4C4D4C; padding: 10px;">[[Herbarium]]</td> | ||
+ | <td style="border: solid 1px #4C4D4C; padding: 10px;">[[File:lavander.png]]x2 [[File:comfrey.png]]x2</td> | ||
+ | <td style="border: solid 1px #4C4D4C; padding: 10px;">REstores 50% of the total health.</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr style="border: solid 1px #4C4D4C;"> | ||
+ | <td style="border: solid 1px #4C4D4C; padding: 10px;">Medkit</td> | ||
+ | <td style="border: solid 1px #4C4D4C; padding: 10px;">1</td> | ||
+ | <td style="border: solid 1px #4C4D4C; padding: 10px;">Pick Up</td> | ||
+ | <td style="border: solid 1px #4C4D4C; padding: 10px;">Uncraftable</td> | ||
+ | <td style="border: solid 1px #4C4D4C; padding: 10px;">Fully restores health.</td> | ||
</tr> | </tr> | ||
<tr style="border: solid 1px #4C4D4C;"> | <tr style="border: solid 1px #4C4D4C;"> | ||
+ | <td style="border: solid 1px #4C4D4C; padding: 10px;">Lymphatic Compression</td> | ||
+ | <td style="border: solid 1px #4C4D4C; padding: 10px;">1</td> | ||
<td style="border: solid 1px #4C4D4C; padding: 10px;"></td> | <td style="border: solid 1px #4C4D4C; padding: 10px;"></td> | ||
− | <td style="border: solid 1px #4C4D4C; padding: 10px;"> | + | <td style="border: solid 1px #4C4D4C; padding: 10px;">[[File:cloth.png]]x2 [[File:lavander.png]]x1 [[File:curryplant.png]]x1</td> |
− | + | <td style="border: solid 1px #4C4D4C; padding: 10px;">Removes venom debuff.</td> | |
− | |||
− | <td style="border: solid 1px #4C4D4C; padding: 10px;"></td> | ||
</tr> | </tr> | ||
<tr style="border: solid 1px #4C4D4C;"> | <tr style="border: solid 1px #4C4D4C;"> | ||
− | <td style="border: solid 1px #4C4D4C; padding: 10px;"></td> | + | <td style="border: solid 1px #4C4D4C; padding: 10px;">Restorative Tonic</td> |
− | <td style="border: solid 1px #4C4D4C; padding: 10px;"></td> | + | <td style="border: solid 1px #4C4D4C; padding: 10px;">1</td> |
− | <td style="border: solid 1px #4C4D4C; padding: 10px;"></td> | + | <td style="border: solid 1px #4C4D4C; padding: 10px;">[The Aprictor Valley]] (Basement)[</td> |
− | <td style="border: solid 1px #4C4D4C; padding: 10px;"></td> | + | <td style="border: solid 1px #4C4D4C; padding: 10px;">[[File:curryplant.png]]x1 [[File:lavander.png]]x1 [[File:potmarigold.png]]x1</td> |
− | <td style="border: solid 1px #4C4D4C; padding: 10px;"></td> | + | <td style="border: solid 1px #4C4D4C; padding: 10px;">Slowly restores health over time.</td> |
</tr> | </tr> | ||
<tr style="border: solid 1px #4C4D4C;"> | <tr style="border: solid 1px #4C4D4C;"> | ||
− | <td style="border: solid 1px #4C4D4C; padding: 10px;"></td> | + | <td style="border: solid 1px #4C4D4C; padding: 10px;">Healing Ointment</td> |
− | <td style="border: solid 1px #4C4D4C; padding: 10px;"></td> | + | <td style="border: solid 1px #4C4D4C; padding: 10px;">1</td> |
− | <td style="border: solid 1px #4C4D4C; padding: 10px;"></td> | + | <td style="border: solid 1px #4C4D4C; padding: 10px;">[[The Collector]]</td> |
− | <td style="border: solid 1px #4C4D4C; padding: 10px;"></td> | + | <td style="border: solid 1px #4C4D4C; padding: 10px;">[[File:comfrey.png]]x3 [[File:potmarigold.png]]x3</td> |
− | <td style="border: solid 1px #4C4D4C; padding: 10px;"></td> | + | <td style="border: solid 1px #4C4D4C; padding: 10px;">Restores a large amount of health.</td> |
</tr> | </tr> | ||
<tr style="border: solid 1px #4C4D4C;"> | <tr style="border: solid 1px #4C4D4C;"> | ||
+ | <td style="border: solid 1px #4C4D4C; padding: 10px;">Portable Save Point</td> | ||
<td style="border: solid 1px #4C4D4C; padding: 10px;"></td> | <td style="border: solid 1px #4C4D4C; padding: 10px;"></td> | ||
− | <td style="border: solid 1px #4C4D4C; padding: 10px;"></td> | + | <td style="border: solid 1px #4C4D4C; padding: 10px;">Automatic</td> |
− | <td style="border: solid 1px #4C4D4C; padding: 10px;"> | + | <td style="border: solid 1px #4C4D4C; padding: 10px;">[[File:wood.png]]x3 [[File:hilo.png]]x1</td> |
− | + | <td style="border: solid 1px #4C4D4C; padding: 10px;">Saves the game.</td> | |
− | <td style="border: solid 1px #4C4D4C; padding: 10px;"></td> | ||
</tr> | </tr> | ||
</table> | </table> |
Revision as of 21:10, 3 May 2019
Consumables are items that are either crafted by Daphne using materials located on the island or are found scattered across the island. Some can be carried while others are consumed on use. All crafted items can be carried in Daphne's inventory.
Consumables List
Item Name | Stack Size | Obtained | Crafting Components | Effect |
---|---|---|---|---|
Canned Food | 1 | World Pick Up | Unncraftable | Restores a small amount of health and hydration. |
Berry Bush | World Pick Up | Uncraftable | Restores a small amount of health and hydration | |
Beer Can | 1 | World Pick Up | Uncraftable | Restores a small amount of hydration. |
Water Jug | World Pick Up | Uncraftable | Restores a moderate amount of hydration. | |
Healing Powder | 3 | Automatic | x2 | Restores a small amount of health. |
Simple Bandage | 3 | Automatic | x1 | Slows the health loss of the venom debuff. |
Healing Compress | 1 | Herbarium | x2 x2 | REstores 50% of the total health. |
Medkit | 1 | Pick Up | Uncraftable | Fully restores health. |
Lymphatic Compression | 1 | x2 x1 x1 | Removes venom debuff. | |
Restorative Tonic | 1 | [The Aprictor Valley]] (Basement)[ | x1 x1 x1 | Slowly restores health over time. |
Healing Ointment | 1 | The Collector | x3 x3 | Restores a large amount of health. |
Portable Save Point | Automatic | x3 x1 | Saves the game. |