Difference between revisions of "Game Mechanics"

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Die Young features different game mechanics, mixing them together to convey the experience to be left alone in a hostile island. Playing as Daphne, an athletic girl with a passion for climbing and other extreme activities, the player can run, jump and climb with the agility of a freerunner. Being trained by her father since she was a kid, Daphne knows more than one trick to survive in the wild, including gathering resources and crafting tools. Obviously, she's not as strong as most of her enemies, but she knows how to defend herself both in melee and ranged combat, if necessary.
 
Die Young features different game mechanics, mixing them together to convey the experience to be left alone in a hostile island. Playing as Daphne, an athletic girl with a passion for climbing and other extreme activities, the player can run, jump and climb with the agility of a freerunner. Being trained by her father since she was a kid, Daphne knows more than one trick to survive in the wild, including gathering resources and crafting tools. Obviously, she's not as strong as most of her enemies, but she knows how to defend herself both in melee and ranged combat, if necessary.
  
=== Parkour ===
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===Parkour===
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The ability to run, jump and climb on things is what makes Die Young's gameplay pretty dynamic at its base. Daphne has a good stamina from the beginning, letting her running faster than the other human enemies in the game; only dogs and wolves manage to be close on her tail, and that's when jumping over fences or reaching higher grounds becomes extremely useful. Escaping from enemies is usually the best option, especially if you find yourself outnumbered.
  
=== Climbing ===
+
===Climbing===
  
=== Survival ===
+
===Survival===
  
=== Crafting ===
+
===Crafting===
  
=== Combat ===
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===Combat===

Revision as of 17:20, 30 December 2019

Die Young features different game mechanics, mixing them together to convey the experience to be left alone in a hostile island. Playing as Daphne, an athletic girl with a passion for climbing and other extreme activities, the player can run, jump and climb with the agility of a freerunner. Being trained by her father since she was a kid, Daphne knows more than one trick to survive in the wild, including gathering resources and crafting tools. Obviously, she's not as strong as most of her enemies, but she knows how to defend herself both in melee and ranged combat, if necessary.

Parkour

The ability to run, jump and climb on things is what makes Die Young's gameplay pretty dynamic at its base. Daphne has a good stamina from the beginning, letting her running faster than the other human enemies in the game; only dogs and wolves manage to be close on her tail, and that's when jumping over fences or reaching higher grounds becomes extremely useful. Escaping from enemies is usually the best option, especially if you find yourself outnumbered.

Climbing

Survival

Crafting

Combat