Difficulty

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Revision as of 15:09, 17 January 2020 by Dan (talk | contribs)

When a New Game is started, Die Young lets the player choose between two Modes: Adventure and Survival.

Adventure Mode is described as "The best way to enjoy the experience and the story. Recommended for new players."

Survival Mode as a "Higher difficulty level for a grueling experience. All blood, sweat and tears."

Apart from the most obvious difficulty differences (which can all be modified at a later time, see below), the two Modes differ in how they let the player craft a Campfire, which is useful to manually save anytime during the game: in Adventure Mode, you start the game with the Campfire recipe already unlocked in your Craft Menu; in Survival Mode, you need to find the recipe to unlock it (also, a Campfire in Adventure Mode requires fewer materials to be crafted). This is the ONLY feature that CANNOT be changed after the game's started, so keep that in mind if you're considering to play in Survival Mode.

As stated before, regardless of the Mode selected by the player at the beginning of a new game, difficulty can be customized anytime through the Difficulty Settings (from the Options Menu). There are three Presets (Survival, Adventure and Leisure) and five different gameplay factors that can be changed independently from Low to High (the Preset is then classified as "Custom"): Damage Resistance, Stamina, Attack Strength, Hydration Level, Weapons Durability. The following is a table that shows how these values affect gameplay.

Settings Effects Low Med. High
Damage Resistance All damage received is reduced by: 0% -20% -50%
Stamina Stamina consumption is reduced by: 0% -20% -50%
Stamina recovery is speeded up by: 0% +20% +50%
Attack Strength Damage dealt by Daphne is increased by: 0% +50% +100%
Hydration Level Hydration consumption is reduced by: 0% -20% -50%
Hydration depleting delay after last drink / food: 100 s 300 s 500 s
Weapons Durability Durability is increased by: 0% +200% +500%

Survival = All values are set to Low

Adventure = All values are set to Medium

Leisure = All values are set to High