Consumables

From dieyoung

Consumables are items that are removed from the inventory once you use them. Usually the main function of a consumable item is healing or improving Daphne's abilities, like Stamina or Perception. These items are either found ready-to-use across the island or crafted by Daphne using raw materials. Some of them can be stacked in a single inventory slot up to 3 units.

Ready-to-use[edit | edit source]

Consumable ready-to-use items are medical supplies, drugs, food and drinks. Food and drinks recover some amount of both health and hydration, while medications can also affect stamina, aim and cure poison.

Medikit.png
    
Painkillers.png
    
Benzodiazepine.png
    
Adrenaline Shot.png
    
Canned Food.png
    
Beer Bottle.png
    
Beer Can.png
Medkit Painkillers Benzo-diazepine Adrenaline Shot Canned Food Beer Bottle Beer Can

Crafted[edit | edit source]

Consumables crafted items are items that can only be obtained by combing raw materials. To do so, Daphne needs to found the recipes first, which can be collected exploring the island or trading them with The Collector. The only exceptions are the Healing Powder (the recipe was taught to Daphne by her father) and the Simple Bandage, that can be crafted from the beginning of the game.

Healing Powder.png
    
Healing Compress.png
    
Healing Ointment.png
    
Panacea.png
    
Restorative Tonic.png
    
Simple Bandage.png
  
Lymphatic Compression.png
  
Stimulant.png
    
Relaxing Infusion.png
    
Soma.png
    
Campfire.png
    
Cooked Meat.png
Healing Powder Healing Compress Healing Ointment Panacea Restorative Tonic Simple Bandage Lymphatic Compression Stimulant Relaxing Infusion Soma Campfire Cooked Meat