Difference between revisions of "The High Tower"

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When [[Daphne]] is dumped in the well, she is left with a [[Hand Drawn Map|hand drawn map]] of her immediate surroundings. The map provides some basic instruction, indicating that she should find water and ultimately make her way to the High Tower. (The name of the destination is not mentioned anywhere on the map.)
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When [[Daphne]] is dumped in the well, she is left with a [[Hand Drawn Map]] of her immediate surroundings. The map provides some basic instruction, indicating that she should find water and ultimately make her way to the High Tower. (The name of the destination is not mentioned anywhere on the map.)
  
In order to reach the tower, Daphne must unlock the bull door at the gate house and proceed through several areas, including a punishing climb through an area called the [[The Stone Pillars|Stone Pillars]]. Daphne believes that by reaching the tower, she will be able to find a way to escape the island.
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In order to reach the tower, Daphne must unlock the bull door at the gatehouse and proceed through several areas, including a punishing climb through an area called the [[The Stone Pillars]]. Daphne believes that by reaching the tower, she will be able to find a way to escape the island.
  
 
This area is relatively small, consisting of a cliff-side house, a crumbled building and the tower itself. The path to the tower building is guarded by a large, vicious dog named [[Cujo]], which Daphne must kill in order to continue. The tower itself must then be climbed, much to Daphne's frustration.
 
This area is relatively small, consisting of a cliff-side house, a crumbled building and the tower itself. The path to the tower building is guarded by a large, vicious dog named [[Cujo]], which Daphne must kill in order to continue. The tower itself must then be climbed, much to Daphne's frustration.
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Once she reaches the top of the tower, however, she finds neither escape nor [[The Brothers|Brother Number One]]. Instead, she finds a table on which nine [[Walkie Talkies]] are arranged. She takes one and is greeted by the voice of Brother Number One, who provides a propaganda heavy monologue extolling the virtues of his efforts on the island.
 
Once she reaches the top of the tower, however, she finds neither escape nor [[The Brothers|Brother Number One]]. Instead, she finds a table on which nine [[Walkie Talkies]] are arranged. She takes one and is greeted by the voice of Brother Number One, who provides a propaganda heavy monologue extolling the virtues of his efforts on the island.
  
== Image Gallery ==
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[[File:stonepillars16.jpg|500px]]
<gallery>
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File:Cujo.jpg|Cujo from the intro sequence to his boss fight.
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==The House==
File:Walkie Talkies.jpg|The walkie talkies on the table at the top of the tower.
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At the start of the zone, you can find a house that controls the elevator of [[The Stone Pillars]].<br>
</gallery>
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[[File:hightower1.jpg|500px]]
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==One and a Half-key and document (Undelivered Map)==
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Inside of the house, you can find the [[Keys|One and a Half-key]] and the document [[Undelivered Map]].<br>
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[[File:hightower4.jpg|500px]]
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==Document (Foreigners List)==
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Inside the house of {{PAGENAME}} you can find the document [[Foreigners List]].<br>
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[[File:hightower5.jpg|500px]]
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==The Elevator==
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To activate the elevator you will need a [[Weapons|Crowbar]] to open the box with the [[Keys|Jack plug Key]].<br>
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<i>To use the elevator just walk inside it and press the buttons (Up or Down)</i>
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[[File:hightower2.jpg|380px]] [[File:hightower3.jpg|380px]]
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==Boss fight zone==
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To enter the boss fight zone you will need to climb the leaders of the right because the door is closed.<br>
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[[File:hightower6.jpg|380px]] [[File:hightower7.jpg|380px]]
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==[[Cujo]]==
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After a little bit of parkour, you will be falling down to the area of the [[Cujo|boss]], and you will need to fight against him.<br>
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After killing him, you can finally pass over the door to go to {{PAGENAME}}.<br>
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[[File:hightower8.jpg|380px]] [[File:hightower9.jpg|380px]]
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==The Tower==
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At the end of the zone, you can finally find the Tower.<br>
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The tower itself is just a zone with a lot of parkour, probably, the most demandant parkour zone of the game.<br>
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<i>To enter to the top of the tower, you will need to find the "secret entrance" indicated in the second image.</i><br>
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[[File:hightower10.jpg|380px]] [[File:hightower11.jpg|380px]]
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==Document (Dave's Map)==
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At the top of the tower, you can find the document [[Dave's Map]].<br>
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[[File:hightower12.jpg|500px]]
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==Top of the Tower and the Walkie Talkie==
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At the top of the tower, you will find the walkie talkie that can be used to talk with the [[The Brothers|Brother Number One]].<br>
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[[File:hightower13.jpg|500px]]
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'''<big>Video walkthrough:</big>'''
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'''https://www.youtube.com/watch?v=YH0EanPU1dI / https://www.youtube.com/watch?v=zg9XHdm5VP8 and''' '''https://www.youtube.com/watch?v=XYdbIVbaQpQ'''
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[[Category:Locations]]

Latest revision as of 07:22, 20 January 2020

When Daphne is dumped in the well, she is left with a Hand Drawn Map of her immediate surroundings. The map provides some basic instruction, indicating that she should find water and ultimately make her way to the High Tower. (The name of the destination is not mentioned anywhere on the map.)

In order to reach the tower, Daphne must unlock the bull door at the gatehouse and proceed through several areas, including a punishing climb through an area called the The Stone Pillars. Daphne believes that by reaching the tower, she will be able to find a way to escape the island.

This area is relatively small, consisting of a cliff-side house, a crumbled building and the tower itself. The path to the tower building is guarded by a large, vicious dog named Cujo, which Daphne must kill in order to continue. The tower itself must then be climbed, much to Daphne's frustration.

Once she reaches the top of the tower, however, she finds neither escape nor Brother Number One. Instead, she finds a table on which nine Walkie Talkies are arranged. She takes one and is greeted by the voice of Brother Number One, who provides a propaganda heavy monologue extolling the virtues of his efforts on the island.

Stonepillars16.jpg

The House[edit | edit source]

At the start of the zone, you can find a house that controls the elevator of The Stone Pillars.
Hightower1.jpg

One and a Half-key and document (Undelivered Map)[edit | edit source]

Inside of the house, you can find the One and a Half-key and the document Undelivered Map.
Hightower4.jpg

Document (Foreigners List)[edit | edit source]

Inside the house of The High Tower you can find the document Foreigners List.
Hightower5.jpg

The Elevator[edit | edit source]

To activate the elevator you will need a Crowbar to open the box with the Jack plug Key.
To use the elevator just walk inside it and press the buttons (Up or Down) Hightower2.jpg Hightower3.jpg

Boss fight zone[edit | edit source]

To enter the boss fight zone you will need to climb the leaders of the right because the door is closed.
Hightower6.jpg Hightower7.jpg

Cujo[edit | edit source]

After a little bit of parkour, you will be falling down to the area of the boss, and you will need to fight against him.
After killing him, you can finally pass over the door to go to The High Tower.
Hightower8.jpg Hightower9.jpg

The Tower[edit | edit source]

At the end of the zone, you can finally find the Tower.
The tower itself is just a zone with a lot of parkour, probably, the most demandant parkour zone of the game.
To enter to the top of the tower, you will need to find the "secret entrance" indicated in the second image.
Hightower10.jpg Hightower11.jpg

Document (Dave's Map)[edit | edit source]

At the top of the tower, you can find the document Dave's Map.
Hightower12.jpg

Top of the Tower and the Walkie Talkie[edit | edit source]

At the top of the tower, you will find the walkie talkie that can be used to talk with the Brother Number One.
Hightower13.jpg

Video walkthrough:

https://www.youtube.com/watch?v=YH0EanPU1dI / https://www.youtube.com/watch?v=zg9XHdm5VP8 and https://www.youtube.com/watch?v=XYdbIVbaQpQ