Monumental Tombs
Category: Main Route
Location: Area of Purification Fast travel: Yes |
▪ Ancient Idol |
▪ Notice - Northern Area |
▪ Explore the Monumental Tombs |
▪ Melee Militiamen (2)
▪ Crossbow Militiamen (1) ▪ Rats ▪ Vipers |
The Monumental Tombs are rock-cut tombs carved by the ancient inhabitants of the island. To reach them, you have to pass through a narrow gully located north of the Hollow Fields. The whole complex includes a main mausoleum and some other satellite tombs all around it. The main structure has the community red insignia on the facade; another banner hangs on the end wall inside, where several scaffolding are placed to sustain the internal hall.
The structure is actually a cover-up for the tunnel which gives access to the northern area of the island. The tunnel is hidden behind wooden boards, and can be opened only from the other side.
Contents
Monumental Tombs - Outside
Follow the path through the gully and pick up Wooden Sticks along the way (you'll need them later to craft Torches). At the end of it, you'll reach an open area in front of the rock-cut tombs. There are a few things you can do before heading into the main structure. Go left and stay low to avoid the two militiamen guarding the entrance. Walk up the rocky slope and you'll reach two smaller tombs, in which you'll find some materials and a long ladder that leads to a hatch. The hatch is locked for now, but it will eventually became a shortcut later in the level. Go back outside.and look for some climbing handholds on the far right. Climbing those up will take you to the upper structure, where there's a fountain you can use as a water source. Now, jump down and head to the main structure, keeping a low profile.
There are mainly three ways to deal with the two guards: stealthily killing them with a crossbow, engage in a 2 vs 1 melee combat or carefully distract them with a rock. Molotovs will do too, of course.
Monumental Tombs - Main Hall
Whatever strategy you used to go past the enemies on the front, you're now inside the main hall. The hall is guarded by a crossbow militiaman so, again, keep low and use covers if you want to avoid him. On the left wall there's a locked entrance to what it looks like an underground passage. You can go there for now, so just skip it. On the wall in front of you, the one with the red insignia, there's no apparent way through. On a small green box, though, there's a document ("Notice - Northern Area") that hints to a secondary tunnel leading to the other side. The entrance of this tunnel appears to be in one of the surrounding tombs we saw on the outside.
Now, head to the remaining wall (the one on your right coming from the hallway). You'll see an opening to a side room. Go in there and climb up the ladder. Proceed through the hole in the rock and then go right and follow the perimeter of the hall. Eventually you'll find yourself on a metal platform facing the main entrance. There's a passage running over the hallway. That's where you want to get. Jump on the scaffolding in front of you, climb on the broken column and then jump on the platform on your left, the one with the yellow tarp. Walk on the ledge on your left and climb up the ladder. Go straight but stop before jumping on the cloister with the arcades below. There's a wooden box hanging from a rope; cut the rope with a knife and the box will fall down, giving you the chance to easily climb up again in case you miss one of the next jumps.
Now that you created a shortcut, jump down through the arcade. Go right and walk the cloister until you reach the metal platforms. Jump on the scaffolding in front of you, and then to the next one. Follow the suspended catwalk and eventually you'll be out the hall again, this time on the upper level of the facade. Now you can use two routes: one on the right, short but easy; and one on the left, long and slightly dangerous but leading to a secret room with an Ancient Idol in it.