Difference between revisions of "The Underworld Passage"

From dieyoung
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The Underworld Passage is a maze-like network of ancient tunnels carved into the rock. It can be accessed from the [[Monumental Tombs]]. Once used to bury and honor the dead, this place is now raided by the community for antiquities smuggling. Aside from a few spots, the tunnels are completely in the dark, which makes a light source indispensable to cross it.
 
The Underworld Passage is a maze-like network of ancient tunnels carved into the rock. It can be accessed from the [[Monumental Tombs]]. Once used to bury and honor the dead, this place is now raided by the community for antiquities smuggling. Aside from a few spots, the tunnels are completely in the dark, which makes a light source indispensable to cross it.
  
===== Part I =====
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=====Part I=====
 
Once you first enter the area, a tutorial will show up in case you don't have a [[Lighter]] in your inventory and a new task ("[[Find a Light Source]]") will be added to your to-do list. The game doesn't stop you to try to cross it anyway, but it would be a useless effort since the Lighter will be necessary later, too. You can get the Lighter at [[Pyres Beach]] (remember: you need the task "[[The Last Trial]]" first).
 
Once you first enter the area, a tutorial will show up in case you don't have a [[Lighter]] in your inventory and a new task ("[[Find a Light Source]]") will be added to your to-do list. The game doesn't stop you to try to cross it anyway, but it would be a useless effort since the Lighter will be necessary later, too. You can get the Lighter at [[Pyres Beach]] (remember: you need the task "[[The Last Trial]]" first).
  
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On your left there's another corridor. Walk in and ignore the tunnel on your left (it's a dead end). Go straight and up the the stairs to enter the third room. Light up the brazier in the middle and proceed left. In front of you there's a gap on the floor, so watch your steps and turn right. There are to ways now: one route takes you to a secret chamber with an [[Ancient Idol]], the other leads to the exit. If you wish to go for the first route, be sure to have spare torches and materials with you.
 
On your left there's another corridor. Walk in and ignore the tunnel on your left (it's a dead end). Go straight and up the the stairs to enter the third room. Light up the brazier in the middle and proceed left. In front of you there's a gap on the floor, so watch your steps and turn right. There are to ways now: one route takes you to a secret chamber with an [[Ancient Idol]], the other leads to the exit. If you wish to go for the first route, be sure to have spare torches and materials with you.
  
===== Part II - Secret Route (Ancient Idol) =====
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=====Part II - Secret Route (Ancient Idol)=====
Go down the staircase and you'll find yourself in front of an owl fresco. If go left you'll be able to see the secret chamber, and the Ancient Idol in it, through a crack in the wall. If you go right, you'll eventually end up in a brighter area with a waterfall. Use Daphne's climbing skills to get near the water, then jump through it.
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Go down the staircase and you'll find yourself in front of an owl fresco. If go left you'll be able to see the secret chamber, and the Ancient Idol in it, through a crack in the wall. If you go right, you'll eventually end up in a brighter area with a waterfall. Use Daphne's climbing skills to get near the water, then jump through it. Ignore the tunnel on your left for now and walk down the stairs, where you'll find a decomposed corpse of a Junkie, probably fell from a gap in the ceiling during past retrieving activities.
  
===== Part II - The Exit =====
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=====Part II - The Exit=====
 
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Revision as of 14:39, 12 December 2019

The Underworld Passage.jpg
The Underworld Passage
Category: Main Route

Location: Area of Purification

Fast travel: Yes

NOTABLE ITEMS
Ancient Idol
DOCUMENTS
-
NPCs
-
TASKS
Find a Light Source

The Other Side (continued)

ENEMIES
Rats

Vipers

The Underworld Passage is a maze-like network of ancient tunnels carved into the rock. It can be accessed from the Monumental Tombs. Once used to bury and honor the dead, this place is now raided by the community for antiquities smuggling. Aside from a few spots, the tunnels are completely in the dark, which makes a light source indispensable to cross it.

Part I

Once you first enter the area, a tutorial will show up in case you don't have a Lighter in your inventory and a new task ("Find a Light Source") will be added to your to-do list. The game doesn't stop you to try to cross it anyway, but it would be a useless effort since the Lighter will be necessary later, too. You can get the Lighter at Pyres Beach (remember: you need the task "The Last Trial" first).

Even though the Lighter alone is enough to provide light, the best way to explore The Underworld Passage is with a Torch (at this point of the game you should have enough materials to craft one). Torch in hand, go down the spiral staircase and you'll find yourself in the first room. Light up the brazier on the opposite wall and proceed to the stairs on the right. The corridor makes a right turn and it leads you to another room. Pick up the Torch on your right and head to the iron gate. This gate divides The Underworld Passage from the Main Hall of the Monumental Tombs. If you have a Crowbar, you can now break the padlock and open it for later use.

On your left there's another corridor. Walk in and ignore the tunnel on your left (it's a dead end). Go straight and up the the stairs to enter the third room. Light up the brazier in the middle and proceed left. In front of you there's a gap on the floor, so watch your steps and turn right. There are to ways now: one route takes you to a secret chamber with an Ancient Idol, the other leads to the exit. If you wish to go for the first route, be sure to have spare torches and materials with you.

Part II - Secret Route (Ancient Idol)

Go down the staircase and you'll find yourself in front of an owl fresco. If go left you'll be able to see the secret chamber, and the Ancient Idol in it, through a crack in the wall. If you go right, you'll eventually end up in a brighter area with a waterfall. Use Daphne's climbing skills to get near the water, then jump through it. Ignore the tunnel on your left for now and walk down the stairs, where you'll find a decomposed corpse of a Junkie, probably fell from a gap in the ceiling during past retrieving activities.

Part II - The Exit