Difference between revisions of "Enemies"

From dieyoung
(Created page with "<table style="width:100%;"> <tr style="border: solid 1px #4C4D4C;"> <th style="border: solid 1px #4C4D4C;text-align:center; padding:10px;">Name</th> <th style="border: solid...")
 
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     <td style="border: solid 1px #4C4D4C; padding: 10px;">[[Straay Dog]]</td>
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     <td style="border: solid 1px #4C4D4C; padding: 10px;">[[Stray Dog]]</td>
 
   <td style="border: solid 1px #4C4D4C; padding: 10px;">Found in...</td>
 
   <td style="border: solid 1px #4C4D4C; padding: 10px;">Found in...</td>
 
   <td style="border: solid 1px #4C4D4C; padding: 10px;">Moderate melee damage and grapple attack. Moderately high health</td>
 
   <td style="border: solid 1px #4C4D4C; padding: 10px;">Moderate melee damage and grapple attack. Moderately high health</td>

Revision as of 21:02, 7 May 2019

Name Location Description
Executioner Found in... Heavy melee damage and moderate ranged damage. Extremely high health.
Stray Dog Found in... Moderate melee damage and grapple attack. Moderately high health
Wolf Found in... Found in wooded areas. Same attack characteristics as the stray dogs.
Rat Found in... Found indoors. Very low health, but usually found in numbers. Low melee damage.
Viper Found in... Found outdoors. Very low health, though some appear to have higher health. Inflicts venom debuff.
Cujo Found in... Found in The High Tower eating corpses and the first boss fight in the game. Referenced in the Dog Breeding Report.
Community Militia Found in...