Difference between revisions of "The Military Post"
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− | The Military Post | + | The Military Post is the one of the biggest areas of Die Young, featuring a lot of enemies and several unique items. |
+ | This is where the [[Militia]] of the island live and train under Brother Number 2's command. The Military Post is divided in six areas: The Quarters, The Military Warehouse, The Antiquities Warehouse, the Dog Training Camp, the Shooting Range and the Headquarter. All the areas besides the Headquarter are optional, even though their exploration is rewarded with special items and interesting documents. | ||
+ | |||
+ | The first time you come across the Military Post, your main goal is to reach [[The Radio Tower]] to the north. In this case you may skip exploration entirely and just pass through the area to get to the other end. |
Revision as of 17:54, 12 December 2019
Category: Main Route
Location: The Other Side Fast travel: Yes |
▪ Body Armor |
▪ Military Post Map |
▪ Ibrahim |
▪ Locate Military Post’s landmarks
▪ Explore the Military Warehouse ▪ Explore the Antiquities Warehouse |
▪ Melee militiamen (18)
▪ Crossbow militiamen (21) ▪ Trained Dogs (8) ▪ Junkies (5) ▪ Dogs (1) ▪ Vipers (4) |
The Military Post is the one of the biggest areas of Die Young, featuring a lot of enemies and several unique items.
This is where the Militia of the island live and train under Brother Number 2's command. The Military Post is divided in six areas: The Quarters, The Military Warehouse, The Antiquities Warehouse, the Dog Training Camp, the Shooting Range and the Headquarter. All the areas besides the Headquarter are optional, even though their exploration is rewarded with special items and interesting documents.
The first time you come across the Military Post, your main goal is to reach The Radio Tower to the north. In this case you may skip exploration entirely and just pass through the area to get to the other end.