Game Progress Route
This is a guide for the most efficient way to progress in Die Young. IT DOES NOT represent the only way to play the game. Most of the island can be explored freely, although some actions or items are required to progress in the story. Under the Main Route, only the necessary steps to complete the game with the Good Ending are listed.
For a guide to how to unlock all the endings, read the Endings page.
Main Route | Actions |
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The Well | Climb up the well |
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The Manor Farm | Find the Pharmacy Tools |
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The Pinewood | Find the Poison Bait Recipe |
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The House on the Beach | ♦ Feed the dog in the cage with a Poison Bait
♦ Pick up the Bull-Shaped Key |
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The Coastal Tower | Reach the bottom to get to the shore |
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The Gate | Open the Bull Door |
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The Olive Grove | Reach the Dry Riverbed |
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The Dry Riverbed | Reach the Holm Oak Ticket |
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The Holm Oak Thicket | Reach the Stone Pillars |
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The Stone Pillars | ♦ Find the Climbing Gloves
♦ Climb to the top to reach the High Tower |
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The High Tower | ♦ Defeat Cujo
♦ Reach the top of the tower ♦ Pick up the Walkie-Talkie |
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Pyres Beach | Pick up the Lighter |
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The Canebrake | Reach Hollow Fields |
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Hollow Fields | Reach the Biofuel Refinery |
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The Biofuel Refinery | ♦ Set off the fire alarm
♦ Pick up the Fuel Can |
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Monumental Tombs | Reach the Underworld Passage |
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The Underworld Passage | Reach the Other Side |
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The Military Post | Reach the Radio Tower |
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The Radio Tower | ♦ Switch on the Radio Station
♦ Call André on the Radio ♦ Ask for clues about his position |
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The Military Post | Reach the Old Mines |
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Old Mines | ♦ Find the spinning windmill
♦ Find André ♦ Pick up the Gas Mask |
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The Military Post | ♦ Find the Isolation Cells
♦ Speak with Ibrahim ♦ Steal the Secret Files ♦ Hand the Secret Files to Ibrahim |
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The Radio Tower | ♦ Call the Mystery Man (140.48)
♦ Say the password |
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The Military Post | ♦ Go to the Shelter and wait until the next day
♦ Reach the Temple of Hope |
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The Temple of Hope | Kill all the enemies |
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Good Ending |